Along with it being strait up racist.įirst of all, I never even said the bolded, my post wasn't even remotely close to the bolded, unless Japanese style character design means solely sexualized designs now, here's that post: Person B:If crossing eden actually said that, then there is a bunch of things wrong with that statement. Person A: Pretty much saying it wouldn't be a loss Japanese style character design to just vanish from anything new because we've had it for ages now. So not only is it horribly out of context in the context of that section of the discussion and completely unrelated but also taken out of context in the thread itself with tons of people at a point going "oh that's what you meant." Like do you honestly think anyone here isn't smart enough to see what you were doing, especially with your other post about me in this thread? You're transparent as hell with your intention by quoting that specific quote completely out of context in response to this very specific phrase? Because remember we're talking about this:Ĭlick to expand.No it's absolutely out of context, you dug that quote up in a locked graveyard thread in an attempt to "prove" that i'm racist in response to someone saying that me saying that a design would be too Japanese would be racist. Hyper realism is a bit of a misplaced term there. So you could definitely argue that although believable she's over the top in terms of character design, and her combat style is stylish. Note, the devs of Remember Me couldn't even have a kissing scene in their game because they felt it would be awkward for male players. But damn if she isn't a great role model, character design and really refreshing to see something this progressive. AC Syndicate is undoubtedly the most stylized AC game due to the way she's treated, the way she and Jacob fight is much more over the top than past games, and because of the inclusiveness of the characters and setting relative to how prudish London truly was at the time. All while wearing clothing that would be WAY too expensive for anyone to wear at the time and is parkouring her way to freedom, again, in conservative prudish Victorian London, all while wearing boots, even at the age of 41 and long after that, and by that time she has had toxins that make people hallucinate tiger roars to her repertoire. Or the fact that enemies will hurl insults at her that have nothing to do with her gender and everything to do with her status as an assassin and rival gang leader."Ĭlick to expand.Evie Frye is an assassin, in Victorian London who has a batman like grapple hook/line launcher and non-lethal electric grenades. It's the simple things, too, like her practical attire (perfectly appropriate for a Victorian assassin, not to mention absolutely splendid), and her lethal, non-sexualized combat style. "Female protagonists in triple-A games are a rarity as it is, so it's incredibly pleasing to see a game that not only has one, but gets her so, so right. Why is hyper realism automatically better than stylish combat and over the top design ? It has it's place if author wants to make his game recreation of certain era or setting but that's not what most games aim to do. Or the fact that enemies will hurl insults at her that have nothing to do with her gender and everything to do with her status as an assassin and rival gang leader." Its the simple things, too, like her practical attire (perfectly appropriate for a Victorian assassin, not to mention absolutely splendid), and her lethal, non-sexualized combat style. "Female protagonists in triple-A games are a rarity as it is, so its incredibly pleasing to see a game that not only has one, but gets her so, so right. I'm looking at that Assassin Creed character which he posted as positive example and it looks like extremely boring design. So in other words stoplikingwhatIdontlike.jpg ?
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